So lately I’ve been messing around with creating a minecraft-styled engine in XNA 4.0. Currently I think it’s going really well. Check it out and let me know what you think:
One of the most important things about this project for me is optimization. What’s great about minecraft is that there are so many things on the screen and there is virtually no lag at all. This isn’t just about me making a minecraft clone, I really want to become better at working in large environments, and allowing them to run as fast as they can!