Zong, pong for the Zune
Posted by: TomWednesday, October 29, 2008
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Well, this is a little pong game for the Zune that I whipped up. There's probably a better way of doing this, but I just ported it from this guy's source code:
Flaim - PONG in AS3 in ~ 1KB
Now, here is the source code for Zong (you need visual C# and xna 3.0 beta to open and run it):
[Zong.zip - Source Code]
Have fun, and if you can fix the enemy paddle's shakyness, post a comment!
Thanks
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Quick Update
Posted by: TomMonday, October 20, 2008
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Hey,
It's been awhile since i posted on my blog, but any way, status updates.
I updated Three Seven with it's final build. I guess I forgot to update it before...
And for a new game status update, I am working on a game called space flyer, I will make a page for it soon. In you game you control a ship and you blast other ships, and stuff. It's kinda just a game so I can get into the groove of Actionscript 3 again.
-Tom
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Finished the FINAL Layout
Posted by: TomTuesday, August 26, 2008
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Alright, I think this will be the last layout that i get around to making for THIS site. Right now I am already working on other website layouts, that only a select few know about.
From what I can say about this layout is that it took me A LONG time to make. Well, at least what seemed like a long time to make... In actually production time, it probably wasn't the longest time. Now onto the features of the new website:
- Newly updated GFX!
- No Forum!
- A New AWESOME Content Viewer
- No place to sign up!
- Easier Navigation!
- Better Projects Page!
- A NEW Network Place!
You may have noticed the new network place (Skyfall Studios). Right now it's a forum, but I assure you that the website will be done very soon! Now onto the story. During my absence (of activity on this site) I had joined a few other forums, and I met a person with the alias of "Arosath," it turned out that it would a be turning point in the way I ran the internet. We started to work on a game, and we got pretty far, then ditched it because the graphics were outdated. But, later on we started work on it again. He then told me about this thing... Skyfall. Oh, to note I had previously watched a short animated feature, On Your Mark!. After Aros had told me more about Skyfall, I joined, and I found that the leader figure of Skyfall, was the very talented artist/animator who made On Your Mark!. Then things only went up from there, now I the only programmer in Skyfall Studios. So it's a little tricky at times getting some things done.
- Tom
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Finished Game Yesterday + Insomnia
Posted by: TomThursday, October 25, 2007
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So I started a game with Chaz on Sunday. He did the GFX, i coded it. i finished it yesterday afternoon. Fastest game I've ever scripted! I used one class and a mass amout of arrays. lol. Anyway, I'll get the file up as soon as I can with a page for it with correct info.
Also, abit before I scripted that, I made this spectrum thing:
[SPECTRUM]
Aside from those, my video is on apple.com.
Enjoy, and rate!
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I'm in the Insomnia 24-hour Film Fest
Posted by: TomSaturday, September 29, 2007
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Well, my friends and I have entered the Insomnia 24-Hour Film Fest. Basically, you have 24 hours to make a 3 minute or less movie, and then upload it to apple.com.
You wouldn't guess what our team name is...Just guess. It's tough...
Anyway, you can read more about it on the website.
On an unrelated note, I am making a menu for a game a friend (Who is also on my Insomnia team) is making about his teachers' everyday life. The menu is my personal favorite.
[The Menu]
-Tom
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