Banner
Home Blog About Projects Gallery Staff Affiliates Contact
Separator
Welcome To...
The Orange Day!!It Is The Realm of Mystery

Here at The Orange Day we look to provide quality content for our viewer's. We have a high respect for clients, and friends alike. The Orange Day is not only a sign of achievement for Thomas Francis, but something he adores, something he can show people--It could be considered a profile.



Recent Releases:
Includes everything from Apples to Oranges

Varas Varas
Start: April 18, 2009
Finish: April 25, 2009

Type: Game
Description: Blast your way through 25 levels of awesome. Then, you can submit your score to the leader boards!

SpaceFlyer SpaceFlyer
Start: October 09, 2008
Finish: April 05, 2009

Type: Game
Description: Space Side-Scroller where you control a ship and attempt to stop Nelkin!



Recent Blog Posts
Recent blogs from The Orange Day!!...ready to consume your mind
First Video Tutorial - The Basics of Flash CS4
Posted by: TomFriday, June 12, 2009


The Basics of Flash The Basics of Flash


In this awesome tutorial, I cover the basics of Flash CS4, I mean, the BASICS. This is probably as simple as it gets for you, so, don't count on other tutorials being this simple.




SO, this is the future of my website. I will probably be doing tutorials for... the rest of my life. I feel like I made a real connection here.

Nah. But I will be making more tutorials in the future that will cover actionscript 3 ideas in Flash CS4, AND I will be making some Blender 3D tutorials. I am currently in the process of making a "Hair" particle tutorial in blender that will cover weight painting, shaping the hair, guides, materials, etc. all about doing hair in blender. So, stay tuned.

View/Add Comments(0)

SpaceFlyer and Tutorials
Posted by: TomSunday, April 05, 2009

This fine morning i finished making the game SpaceFlyer. I started the project in October, and I've learned a lot about programming, and actionscript in general. I've learned a lot about the efficiency of "hitTesting." When i first started the game up, i was using hitTestObject(), but as i got further in my game and wanted to add more awesome features, it came became a limiting factor. HitTesting along with my looping became the true cause of lag. Now, to fix this problem i used something called "getBounds()." Getbounds() is a really interesting and neat function. It returns an object with the coordinates and the size of your object, then you can go ahead and create some variables for each side of the obj, then do the same for the obj you're comparing to and them do some greater than less than calls, and you'd be golden.

Onto another subject. Actionscript 3 Tutorials. Alright, so i've been thinking about this for awhile, and i think i might get around to doing it. They won't be written, they'll be in the form of video tutorials. My reason for video tutorials is because they are easy to do, and look fun. My inspiration for video tutorials is Andrew Kramer, he has got some good tutorials over at his website on after effects, and i like what he's doing there, so i figure i'll be giving it a try, but with flash!

PS. SpaceFlyer isn't online yet, it will be in the next week or so...

-Tom

View/Add Comments(1)

Goto: The Blog
Navigation Banner
Affiliates Banner
Network Banner
Navigation Footer
[[ Copyright © 2006-2009 The Orange Day All Rights Reserved. www.theorangeday.com ]]